My friend, Reid Simmons, is a Carnegie Mellon researcher pushing forward human-robot interaction issues. He just earned a Wall Street Journal article about Victor, the scrabble-playing robot. This project is interesting in that the tangible embodiment of a physical player changes the relationship people at the table have to the piece of software making the decisions in the background. It’s an example of how bridging the digital-physical device enables robots to pique human interest and interaction in quite new ways.


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